Work · 10 projects
Everything I've built, so far.
Hardware, software, and systems I've built from scratch — native Mac apps, a computer-vision startup, wearable AR prototypes, and the physics simulators that helped me design them. Some are shipping, most are still in development.
Meridian
In development · Apr 2026
Native macOS life-OS unifying calendar, tasks, Canvas LMS, and a structured workspace into one calm, keyboard-first desktop app.
Probe
In development · Apr 2026
Local-first macOS class copilot — records lectures, transcribes them on-device, and turns them into real study notes via a local LLM, anchored under the MacBook notch.
Zenith
In development · Apr 2026
Native macOS hypertrophy log — local-first, keyboard-first, built for lifters who actually plan their training.
Futz
In development · Feb 2026
Native macOS browser built on WebKit — four tab placements, twelve live-updating customizations, and one-click import from any Chromium browser.
Hyperform Fitness
In development · Jan 2025
Real-time computer vision platform tracking human movement at 30fps with sub-100ms corrective feedback during live workouts.
> recipe scaled for 4 servings
AR/Computer Glasses
Prototype · Sep 2025
Wearable AR system with chord-based glove input, collimating optics, and real-time AI processing.
CalendarFeed merge bug in Meridian,
and started the AR glove firmware.
ChargerAgent
In development · Dec 2025
Native macOS AI agent with SwiftUI + AppKit, Anthropic API streaming, and real tool use (terminal, files, directories).
MER-142 ready for review
Calc PS6 reminder
Daily digest
PR #88 merged ✓
Charger Mail
In development · Jan 2026
Native macOS unified inbox with OAuth2/PKCE auth and local AI-powered email management via Ollama.
Optics Simulator
Released · Nov 2024
Interactive ray-tracing simulator for concave/convex mirrors and lenses — built from scratch.
RF Radar Simulator
Released · Aug 2024
3D volumetric RF propagation simulator with realistic penetration physics through materials.